![]() An event can be linked to a spawn trigger so you can expand it as much as you want.Events are things like landing, jumping, robot jumping, orb jumps, etc.,.An Event-link trigger which allows you to connect group IDs to different events.Keyframe system which allows you to animate groups.Mirror Portal (used in the SubZero level Nock Em) New "No Effect" box for high detail objects e.g.Screen effect triggers: Gradient, Shader, Shockwave, Shockline, Glitch, Chromatic, Pixelate, Lens Circle, Blur, Bulge, Pinch, Grayscale, Sepia and Invert Colors.TimeWarp trigger which changes the speed of the level (does not work like speed portals which change the physics of the player).Arrow trigger which allows the player to go sideways in a level.Gravity trigger which allows the level gravity to be changed mid-level.New "area triggers" that may act similarly to touch triggered object.Stop Jump trigger which stops your icon from jumping when holding.Options trigger which allows you to set things like Hide P1/P2, Disable BG, etc.Reverse feature for all rings and pads (excludes dash rings which may be modified in the future).AdvRand trigger works the same but can activate more groups at a time.Random trigger which activates 2 groups randomly.Camera manipulation triggers: Zoom, Static, Offset, Rotate, Edge, and Guide.Reverse trigger which allows the player to go backwards in a level.Around 130 new triggers (84 of which have been seen).The ability to create lists of levels.Moons, like stars but earned by completing Platformer levels.A new purple orb and pad, like cyan orb and pad but instead of just switching gravity, this also teleports you to opposite gravity, similar to the spider gameplay.A new green portal that make your gravity opposite of the gravity you currently are.Downwards slope sliding over a certain angle at Platformer Mode. ![]() Event Level, not much is known about it other than it doesn't have a timer at the bottom displaying a random message.New mode codenamed "THE MAP", possibly similar to worlds in Geometry Dash World.Combat, sword-clashing buttons were found in the Meltdown files, though these are probably leftovers from Forlorn, the iOS game that RobTop took the platformer mode control textures from.Platformer Mode which allows the player to control the cube's movement instead of the cube automatically moving.Free fly mode for limited game modes (Ship, Ball, UFO, Wave, Spider, Swing).FPS option for Steam (up to 9999 FPS) and fixed mechanics regardless of FPS.RobTop has said that it has probably been delayed to 2.21.A multiplayer mode (known as Versus Mode), which allows players to race to complete a level. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |